Component Shortages Didn't Stop Gaming PC Sales in EMEA

The gaming PC market in EMEA, which includes Europe, the Middle East, and Africa, continued to grow in the second quarter of 2021. 2.5 million systems were shipped during the quarter, representing an increase of 10.8% on an annualized basis. These data are presented in a report prepared by the specialists of the analytical company IDC.

Analysts note that growth is gradually slowing down. It is predicted that in the current quarter it will be 6.1%, and in the fourth quarter - 4.8%. However, growth will continue in the long term. Sales of gaming PCs in the region are expected to reach 11.4 million in 2025, with a five-year CAGR of 2.5%.

Interestingly, according to analysts, the lack of components is forcing manufacturers to temporarily reorient from laptops to desktop systems. The notebook segment recorded an increase of 4.9%, and the desktop segment - 14.7%. In general, in the period from 2021 to 2025 the average annual growth in the segment of laptops is projected to equal to 5.8%, while in the segment of desktop systems the indicator is projected to be -3.6%. By the end of the period, the share of laptops will increase from the current 61.6% to 69.9%, while the share of desktop PCs will decline from 38.4% to 30.1%.

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