Ubisoft Cracks Down on XIM Cheaters in Rainbow Six: Siege


Ubisoft, the popular video game developer, has recently decided to take action against players who use third-party devices to cheat in Rainbow Six: Siege. These devices allow players to connect a keyboard and mouse to their gaming console, giving them an unfair advantage over those using standard controllers. While the use of these devices has not been clearly defined as cheating, Ubisoft has taken matters into their own hands.

The XIM Adapter and Third-Party Devices

Many gamers in the console community use the XIM adapter, a third-party device that allows them to connect a keyboard and mouse to their PlayStation or Xbox console. While this may seem like a simpler and more direct control method, some gamers feel that they are at a disadvantage when playing against those using standard controllers. Many players consider this to be a form of cheating.

The Problem with Cheating in Console Shooters

Cheating in console shooters is a significant problem, particularly in competitive games. Players using devices like the XIM adapter can gain an unfair advantage by using scripts, such as auxiliary aiming, automatic gun pressing, automatic loading, and even some body skills. This gives them an edge over other players who are using standard controllers.

Mousetrap: Ubisoft's Solution to Cheating

Ubisoft has developed a system called Mousetrap, which detects peripherals on the console. The system has been quietly in use in the background for several seasons, allowing Ubisoft to recognize players using third-party hardware. "We know exactly which players are cheating, and when they're cheating," said Rainbow Six: Siege game programming team leader Jan Stahlhacke. "We also know that at the top tiers, cheaters become more prevalent."

Punishing Cheaters in Rainbow Six: Siege

Starting with the season update, Ubisoft will apply an "extra delay" to players who cheat with third-party devices. This delay will interfere with their aiming and movement, making it more difficult for them to play the game. The system is not 100% foolproof, but Ubisoft intends to continue to monitor data, update their detection system, and adjust punishment methods to ensure that Rainbow Six: Siege remains fair and enjoyable for all players.

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